Its about freakin time! Specifically, the, a relic which can be given to the squad champion with the, Stratagem. Still, there are a few basics that every Chaos Space Marine army can benefit from, so lets take a look at them. After the death of Horus at the hands of the Emperor aboard his flagship, the Vengeful Spirit, during the Battle of Terra that saw the conclusion of the Horus Heresy, the remnants of the nine Traitor Legions fled, along with the other Traitor Imperial forces that now served Chaos, into an area of the galaxy where the Warp bled into . Maulerfiends are fast, nasty beaters in melee that benefit from the bonus to hit that a Lord Discordant can provide, but dont necessarily depend on it. Welcome to Warp Dust! Free delivery for many products. Or, if youre looking at making a World Eaters army, youll want more Berserkers. Other Primarchs joined the ranks of Horus and Lorgar: Magnus the Red and his Thousand Sons; Angron and the World Eaters; Alpharius of the mysterious Alpha Legion; Fulgrim and his perfection-seeking sons, the Emperors Children; Perturabo and the Iron Warriors; Konrad Curze of the Night Lords; and, finally Mortarion of the Death Guard. This was written in December 2022, after the release of Codex: Chaos Space Marines for 9th edition. This works best in something like Black Legion or Emperors Children where you have a way to mitigate the -1 to hit, and theres reason to consider. Its a very pretty boondoggle that suffers from the same issues that most fortifications have. On the whole, the Enforcer is just OK. Realistically, you almost always have other, better options than this. Legion (also, they become Troops in an Emperors Children Detachment). Your biggest obstacle for scoring this objective is that you have a very limited number of characters in your army to do this with 3 HQs, possibly Abaddon, and however many Masters of Execution youre going to take. Both of these are solid abilities to have and contribute to making this the mark of choice in competitive lists. And also Im pretty sure Chaos is getting some NASTY new tricks. But ultimately you have to really ask if these guys are better than Chosen, who at 3 points more hit at higher AP and come with an extra wound and get your Legion Trait. The Chaos Space Marine Fast Attack options are limited, but there are some good options in there, especially when you factor in the Dreadclaw Drop Pod from the Imperial Armour Compendium. That said, it may not often be what you want out of your Dark Apostle. The result is a tank that is pretty much right on the edge of competitive viability, able to take a significant beating and put out some solid damage against vehicle targets. is what really makes this a quality add. On the table Cypher is not really a huge threat hes got a pair of pistols that combine for 9 shots, including 3 at S8 AP-3 2 damage, plus he can shoot after Advancing or Falling back. Chaos Spawn are cheap, quick, and surprisingly resilient for their cost. Thank You, Patrons. Can be used twice in Strike Force games and three times in Onslaught. You can only include one CHAOS LORD, one DAEMON PRINCE, and one DARK COMMUNE in each Chaos Space Marines detachment in your army. An area where the Chaos Space Marines army really shines is in the HQ slot, where it has a number of strong choices that can be built into real melee blenders. Chaos Contemptors have been up and down for most of 9th edition, waxing and waning as the ways to buff them have come and gone. On the whole, the Lord Discordant is still one of the armys best units, and has gotten better thanks to now being 9 wounds and protectable with Look Out, Sir. On the whole defilers are frustrating. Use when an enemy unit within Engagement Range of a TRAITORIS ASTARTES SLAANESH unit form your army Falls Back. Khrn the Betrayer wasnt always known as the Betrayer. This objective works best with armies that carry Abaddon, a Daemon Prince, and a Lord Discordant and/or Master of Execution, and have several characters that can really get into combat and tear up some targets, and an opponent who has a mix of characters and vehicle/monster units, but not enough of either to make it worth taking Bring it Down or Assassination, making it likely you can pull 10+ off this. Upgrades a melee weapon. This is a very solid upgrade on your unit, and the ability to just sit there and tank a million attacks from something like a knight or the Yncarne can absolutely swing the game. Daemon weapons saw a large change with the new Codex; now they upgrade weapons more generally, adding cool effects. Decimators have more value when you can boost their odds of hitting, which is easier in Black Legion but can be accomplished with the Daemonforge Stratagem as well. Legionaries come in units of 5 models and come with bolt pistol and boltgun, plus 3 attacks and yes, 2 wounds. Not all Chaos Space Marines fell during the Horus Heresy. Chaos Space Marine Engagements with the Imperium, ca. Having to use a Lord of War slot on this is, obviously, kind of terrible, but its also extremely hilarious, and has been pushed hard. Credit: Jeff Scarisbrick. Find many great new & used options and get the best deals for Warhammer 40k - Chaos Space Marines - Chaos Space Marines Dreadnought at the best online prices at eBay! Pick a
SLAANESH Heretic Astartes unit within 18. If that target had 10-19 wounds, score an extra VP, and 2 extra VP if it had 20+ wounds or was the enemy Warlord. Its more a novelty than anything youd want to take in competitive play, in part because its weapons arent really worth the cost they just dont have enough shots nor do the shots they have hit hard enough to matter, passed by in an edition that has become increasingly deadly. Hes not worth taking, and its a shame they managed to make the standard army leader one of the most boring models in the book. After many lifetimes fighting in the eternal war, countless losses (including his much beloved friend Argel Tal), and seeing his Primarch, Angron, become a Daemon Prince, Khrn has descended into a rage that will never end. In this guide, youll find everything you need to know about the army, the units, the relics and powers, and how to play them in 9th edition. Or just plain ol Chaos Space Marines? On the other side it comes with a Defiler Cannon, which puts out D6 S8 AP-2 3-damage Blast shots, plus some other gun. Emperors Children Sonic Dreadnought Credit: That Gobbo. . Were also. In a list that can get it the Iron Warriors Legion trait, it is going to be very tough to deal with as it pounds holes in the enemy army with its firepower. Use in your Charge phase, when a JUMP PACK unit finishes a charge move. Each one throws out 2D3 shots and every hit generates a mortal wound on a wound roll of 2+, meaning that on average a Decimator will toss out 8 shots, score 6-8 hits depending on bonuses to hit and your Wanton, and turn those into 6ish mortal wounds. Word Bearers Venomcrawler. Chaos, in the 41st millennium, throws a wide net over malcontents, wizards, heretics, and many others who choose to throw their lot in with dark gods. From a durability standpoint, Daemon Princes are OK. Toughness 6 isnt amazing and having a 4+ invulnerable save against shooting is helpful but 5+ against melee much less so. Generally speaking, competitive armies tend to take a Master of Possession stocking two of the three best options Pact of Flesh, Cursed Earth, and Mutated Invigoration. For extra muscle you can add a Traitor Ogryn to the unit for 65 points. Their faction keywords become CHAOS, KHORNE, HERETIC ASTARTES, TRAITORIS ASTARTES, and . Unlike the other three cult units, Rubric Marines have real play in Chaos Space Marine lists outside of their parent legion, owing to the fact that their casting ability is decent and that they can tall take Warpflamers (with a Warpflame pistol on the champion). Its 10-model transport capacity is great for moving a unit of 10 Chosen, Plague Marines, or Rubric Marines. Chaos Space Marines have access to some great character options in the form of Daemon Princes, Lords Discordant, Dark Apostles, and Sorcerers, to name a few. On the flip side, this unit can be incredibly annoying to remove thanks to its. If you do this they get. Havocs work best in Black Legion (+1 to hit against closest eligible target), and Iron Warriors (ignore cover), and have some play in Emperors Children, though in that case youll take Blastmasters instead. Note that Psykers cant have the Mark of Khorne. Also, the power that Slaanesh psykers pick up Delightful Agonies is very, very good and helps make your most durable units even harder to remove. Each comes with a solid, if not amazing melee profile, brandishing an Accursed Crozius for 5 attacks at AP-1 and 2 damage, plus two goober attendants with Cultist profiles. But I dont think we need to go there to make the point Im trying to make here: Two wound Cult Marines are going to be amazing. They really need a Rhino, Dreadclaw, or other transport to get them to the fight, but they can be properly annoying to handle and theyre great for going up against tougher units with damage reduction. Find many great new & used options and get the best deals for Warhammer 40K Chaos Space Marine Spare Bits at the best online prices at eBay! The Imperium noticed and, after a vicious war known as the Badab War, Huron Blackheart and the Red Corsairs were ousted. But the real value is the Blastmaster, which can pick between a 48 Heavy 3 S8, AP-3 3-damage mode (which ups to 4 damage at <24) or a 36 Assault 6 S5 Ap-2 1-damage model (which ups to 2 at 18), either of which are very nasty. Sure, sure, theyve gotten a few kits butwheres the codex at? Chosen received a new kit and a massive overhaul in the 9th edition Codex, with a new datasheet that presents them as durable, versatile melee threats. You get these free if your Apostle has a mark. Pick a friendly unit within 18. Just think how durable that will make units like Rubric Marines or Plague Marines.. The upside to this is that more units in your army now have access to this Discipline, thanks to Malefic Tomes in squads of Legionaires. Its not quite enough to justify the unit cost, and so Forgefiends dont often see competitive play, but note that it is significantly better than what a Defiler can put out with ranged attacks. For every result that exceeds the enemy units Toughness, you do 1 mortal wound. A hobbyist, player, and collector of miniatures and games, Adam's current obsession are his Death Armies for Age of Sigmar, his Blood Angels and Tyranids for 40k, and his ever growing Arkham Horror: The Card Game Collection. Its not amazing but its very solid, but the reason it makes lists so often is that extra little aura: Friendly PSYKER units within 9 get +1 to cast. Also, they count as half strength for Attrition tests. Cultists come in units of 10-20 models and come with your choice of autopistol and close combat weapon or cultist firearm, which is basically a lasgun. Credit: Jack Hunter. , and each time they make an attack with a Heavy, Rapid Fire, or Grenade weapon, an unmodified hit roll of 6 scores 1 additional hit. Abaddon the Despoiler cannot be everywhere so he uses Haarken Worldclaimer as his voice and mouthpiece. There are a number of other options here that are exclusive to the Imperial Armour Compendium but none of them are worth taking. While other War Dogs are potentially an option here, the melee dogs dont really do anything for you that other units in your army cant do, and the big knights arent bringing enough to the table for what it costs to include them. Writer, Editor, Texas Native, and Austinite for 15+ years, Adam covers all things Tabletop Gaming. Find many great new & used options and get the best deals for Chaos Space Marines Master Of Posession, Primed, Warhammer 40k at the best online prices at eBay! There are also stratagems locked to each mark. Until the next Psychic Phase, when that unit makes a melee attack, unmodified hit rolls of 6 automatically wound the target and these auto-wounds are considered to have been made by unmodified wound rolls of 6, so theyll trigger rules that rely on rolling 6s to wound. They have a few interesting tricks, such as the ability to heal a vehicle for D3 wounds or give a vehicle +1 to hit on ranged attacks. Speaking of which. You cant have more Cultists units in your armys Chaos Space Marines Detachments than Traitoris Astartes CORE INFANTRY, and a Cultists character cant be your warlord if your army contains any HERETIC ASTARTES CHARACTER models. You typically want Lasher Tendrils over Magma cutters if you run them. At T5 and 3 wounds with a 5+ invulnerable save, Possessed have enough durability to weather a bit of shooting, particularly with help from Cursed Earth and Pact of Flesh, but are more valuable as forward combat units that crash into enemy lines early than as midtable objective brawlers. This article took weeks to write and ended up being more like a short novel in length, so theres probably something I missed or didnt get right. This upgrades a melee weapon, turning it into a Relic and Daemon Weapon. Otherwise, you can always find the latest successful lists by visiting 40kstats. Find many great new & used options and get the best deals for World Eaters Army Fully Painted Warhammer 40K Chaos Space Marines Azrahk Kharn at the best online prices at eBay! Thats bad news for Chaos Space Marines, because the factions secondaries are, unfortunately, pretty bad. This is a pretty nifty way to open up your options and turn your Apostle into a Smite machine, but will likely just lose out to other options. That said hes perfectly capable of raising banners, and thats half his value in some of the Chaos Knights lists he showed up in alongside Abaddon. This costs 2 CP if the unit is TITANIC. With the updates to the Codex tanks, the rest of the options look a hell of a lot worse now the Land Raiders are T8, and the Sicaran and Predator variants are only T7, and none of them packed the firepower to be worth fielding, the new book dropped, and some like the Whirlwind Scorpius have gotten worse thanks to the indirect fire nerfs. There are a few niggles for some fans, such as the lack of custom Legions (you have to simply copy the Legion thatbest matches your intended playstyle), the removal of some wargear options for popular units (jump packs for Chaos Lords are a thing of the past), and some Dark Hereticus Discipline powers feeling a little underpowered. They still lack the CORE keyword. If you do so, they can arrive in the Reinforcements step anywhere on the battlefield more than 9 away from any enemy models. Chaos Lord and Chaos Space Marines. Hope to . My group have just increased the pts of anything with the extra wound by 20-25% (depending on how closely the unit resembles) and it's amazing. This is pretty nasty, and can make a huge difference softening up a key enemy unit with a high toughness. If youre taking one, the Vokite battery is probably the best pick, supplemented by an Aiolos missile launcher. They make wonderful backfield objective holders if they can stay out of line of sight, they raise banners just as well as more expensive units, they make wonderful screens, and theyre garbage enough that shooting them will almost certainly be a waste of bullets for your opponent. Pact of Flesh is a reliable way to recur and heal bully units like Possessed and Black Rune Terminators, while Cursed Earth keeps your Possessed on the table and makes them harder to charge. This is neat as a targeted way to Smite, and the 10+ cast rider makes it a little bit better, but its not really what youre buying a tome for and you usually wont have enough casters to justify this when you get Smite for free. Most of the time a Spawn is an added unit that eats up your last 25 points, though. They arent worth spending points to upgrade, and youll almost never want to expose them to blast weapons by making them units of 11+. When Codex Supplement: Space Wolves is released, all of the rules within that will then replace and supersede this entire document, at which point none of the rules here can be used. Benediction of Darkness, Litany of Despair, and Omen of Potency. This baffling rule prevents you from overdoing it on Cultists, a thing no one is worried about. Custom40k Homebrew - Alternate activation, huge customisation, better balance and more fun! Giving Terminators T5 is great, and giving a Land Raider T10 is hilarious. This is a massive blow to anyone who wanted to soup in non-traditional ways. ability, which prevents it from doing actions or being in a Transport but gets you back either 3 destroyed mutants or 1 dead Torment each command phase. Each one comes with the. Though they lack the Objective Secured rule that Scarabs and Blightlords/Deathshrouds get, they have a host of other buffs they can take that make up for this. Its been a long time coming but Chaos Marines are getting some much needed attention. Thats OK though, because its literally free. On Sunday, Games Workshop announced a slew of products which will be available to pre-order from Saturday, June 25. That said, there have been some successful lists that take them, in part because 4 lascannons can be enough to generate the results you need in a pinch. Roll less than or equal to your Ld and you can fight normally. Each has its own advantages and quirks. Armies leaning very heavily into Daemonkin or Daemon Engines might even want to consider running 2 Masters Of Possession for access to more of these powers. You can give a Character a Warlord Trait if your Warlord is a CSM Character. With 3 attacks and the ability to take chainswords plus the CORE keyword, Chaos Bikers are an alternative to Terminators and Chosen, albeit with more speed and with the ability to move 14 theyre a real threat for early charges. Similar to Thousand Sons, they dont come with a mark baked-in, so you have to spend the 15 points to upgrade them, but this actually makes them (hilariously) even more resilient, making them T5 with -1 to wound on incoming attacks that are S5 or S10+. Sr. Editor & Publisher: Larry Vela Just think how durable that will make units like Rubric Marines or Plague Marines. Cypher is an interesting unit. They can take a mark of chaos but no icon, which limits their effectiveness and means youre either leaving them unmarked or taking Khorne/Slaanesh. ability, which lets you roll a D6 any time your opponent would gain extra CP or get them refunded; on a 4+ they dont get the CP. Pick an enemy unit within Engagement Range of that unit, then roll a D6 for each model in that JUMP PACk unit within Engagement range of the enemy unit. Sorcerers have some value but ultimately just dont make the cut when placed next to the far superior Master of Possession, the more versatile Daemon Prince, or the more useful Dark Apostle. Its 5-shot melta cutter is a significant threat to anything it comes near, and its Termite Drill will absolutely shred enemy vehicles on top of its shooting. As always, a guide like this represents a time and place. Chaos Marines are going to get two wounds each. On top of that you can give him a Techn-virus injector (do this), to give him +1 damage against VEHICLE units. The Chaos Fire Raptor may be the best of the bunch but it still lacks the kind of firepower it needs, as do the Storm Eagle, Hellblade, and Hell Talon, and the Fire Raptor and Storm Eagle will each set you back 1 CP to field. While there are other ways to soup, including lists that run Abaddon, Mortarion, and Magnus, the most common and popular ways to soup for Chaos Space Marines are to either include Chaos Knights in the army or a detachment of Chaos Daemons. The third walking Lord of War for Chaos Space Marines, the Brass Scorpion is a bit more of a melee threat than most, with a pair of hellcrusher claws that do flat 6 damage (2 on the sweep) and 6 attacks base. Go over and you can choose: Either take D3 mortal wounds and fight normally, or you cant fight with the Daemon Weapon. Huron Blackheart of the Red Corsairs is a more recent convert. Its best value is going to be when youre fighting Harlequins, but youre better off shooting those. While a unit is in a table quarter dedicated to a chaos god, they get +2 Ld unless they have a god mark other than the one you picked. Its also fantastic on Abaddon or a model with Blade of the Relentless for getting extra mortal wounds, and good on Demolishers, Defilers, Helbrutes, and Maulerfiends. Good stuff. Until your next Psychic phase, each time a friendly DAEMONKIN or DAEMON ENGINE unit makes an attack against that unit, it gets +1 to wound. If the enemy psyker is within 24 of any TRAITORIS ASTARTES KHORNE units in your army, roll a D6; on a 4+ the power is denied. Note that a unit with the CULTISTS or LEGIONAIRES keyword can only take the first three powers in this list, which will typically means youre taking a single unit with Prescience to get access to that power. A 6 Heroic is solid, and the extra attack is a nice little bonus. Credits: That Gobbo. This desire for perfection is common in many of this legion, but Lucius took it to extremes. Roll less than or equal to your Ld and you can fight normally. Abaddon was strong enough in his 8th edition form; in 9th hes an entirely new type of terror, an extremely difficult-to-kill murder machine that can help buff units in any Chaos army, not just large blobs of Cultists. Score 2 VP if you control any objective markers that were controlled by your opponent at the start of the turn and a TRAITORIS ASTARTES unit from your army is within range of any of those objective markers. As a unit, Cultists are fragile and they dont shoot or fight particularly well. The Master of Executions is basically designed to be a mortal wounds machine, and pairs well with Hatred Incarnate (+1 attack/strength on the charge, re-roll hits), to let him fish for mortal wounds and get the extra attack, and also with Ulocca, which lets him generate extra mortals on the hit rolls that dont immediately become two mortal wounds. This is just a quick introduction video into my background and channel direction as well as a review of the latest CSM teaser. And thats mostly due to the fact that the. This is probably the best of the Chaos Space Marine secondary objectives and even at its best its just so-so. Both of these are solid abilities to have and contribute to making this the mark of choice in competitive lists. Its value is largely tied to your characters, your ability to keep them alive, and their ability to destroy enemy units in melee. do Psychic Interrogation. As a mele threat, Raptors are OK. Pick a friendly CORE, CULTISTS, or CHARACTER unit within 6. NURGLE model only. You can only make one attack, you get +1 to hit, and if you hit you do 2D3 mortal wounds and the attack sequence ends. Not bad, given how much you get, but ultimately not good enough to make your list unless you have some way to get hit re-rolls or guarantee hit rolls of 6. These models have a 5+ invulnerable save and regain 1 lost wound in your Command phase. That said, it can help you get key extra movement with another pile in and consolidate move, as well as helping you finish off a near-dead enemy unit at a choice time. On top of that he can intervene 6 and re-rolls wound rolls against characters. I mean, its already been a thing but now? Unlike a regular drop pod, the Dreadclaw needs to be dealt with after it lands. Auto-wounding is, powerful, and so you want to use this on something that has solid damage and AP but otherwise mediocre strength. TZEENTCH model only. When a unit with this ability Remains stationary during the Movement phase (or is a TERMINATOR or BIKER) fires a Rapid Fire bolt weapon, it can make double the number of attacks. With lore stretching back to the early days of Warhammer 40,000, and many books and releases behind them, there are plenty of Chaos Space Marine characters to choose from. This is pretty solid, moreso than the +1 to hit it used to be, and it pairs very well with the Black Legions Legion Trait, which gives +1 to hit when shooting the closest eligible target. Though as far as units go, Abaddon is still one of the games best individual units, and worth the cost. They lack the kind of serious ranged threats needed to hit enemies from more than 24 away, and a lot of their bigger guns are affixed to expensive platforms you might not want to take. His 12 move gives him a ton of mobility, and as soon as you give him the ability to Advance and charge he can cover insane amounts of ground and even attempt turn 1 charges if you want to play hyper-aggressively. Unfortunately, as an HQ character theres almost no way they see play over your other HQ options, making them a casualty of the limited number of HQ slots you can field. On the table Cypher is not really a huge threat hes got a pair of pistols that combine for 9 shots, including 3 at S8 AP-3 2 damage, plus he can shoot after Advancing or Falling back. A Chaos Space Marines army can include a Chaos Knights Superheavy Auxiliary Detachment of Dreadblade Chaos Knights as AGENTS OF CHAOS. Having a Rhino or two can provide them key protection, especially against mortal wound-heavy strategies that trigger in the movement phase. Blessed by Slaanesh, he has unnatural abilities at his beck and call, and, even though he has been slain many times, he always returns, emerging from the skin of the victor like a parasite. This can make them a surprising chore for small units to deal with. At the end of your turn, score 1 VP for each enemy unit that was destroyed by a TRAITORIS ASTARTES unit from your army this turn and was within range of an objective marker at the start of this turn. Chaos Space Marines look like Marines, but dont let that fool you: They have a very different feel and play style to standard Space Marines, with a much more aggressive melee-focused approach to the game. The Decimator is a unit thats managed to stick around in some competitive lists despite losing its access to easy re-rolls and the ability to push out tons of extra hits with modified hit rolls. Otherwise, Psyker has a 4+ invulnerable save and can only be hit on a 4+, but his real value is just being on the table. Now, in the closing years of the 41st Millennium, the Chaos Space Marines are beginning to reclaim the galaxy little by little. If the target has 11+ models or youre in Wanton Destruction, they take D3+3 mortal wounds instead. In Emperors Children they can roll a 6+d6 charge out of deep strike, which significantly increases their effectiveness. Click for details. Generally speaking, the effectiveness of most prayers is blunted by the fact that Dark Apostles are slow unlike their loyalist chaplain counterparts, they get neither bikes nor jump packs, and so auras abilities they may get are much less useful given how likely it is that their beneficiaries will quickly outpace them running toward key targets and objectives. It makes even less sense with a Cultist HQ, as it seems like an all-cultist army should be possible. Chaos Marines have become much more durable in their 9th edition codex, with several ways to improve that durability such as the Black Rune of Damnation and the Mark of Nurgle. Just remember: the Chaos Gods are fickle, but, if you do your best to please them, youll soon see your opponents army burn in the fires of your unholy vengeance. Note that Cultists have the TRAITORIS ASTARTES keyword to mark them as of the same faction, but no longer have HERETIC ASTARTES, so they dont get Armour of Contempt. Chaos Space Marine armies have long included specialty cult units like Berzerkers and their Codex has rules for including those in your army. Until the end of the phase, they get +6 range on their bolt weapons and each time a model in that unit makes a ranged attack with a bolt weapon, improve their AP by 1. The-bog standard leaders of the Chaos Space Marine army used to be relatively versatile fighters you might consider, but have gotten crowded out by all of the options in the new codex and he really, really suffers from the loss of the jump pack option. Note that if youre one of the special god legions, such as World Eaters or Emperors Children, you can only take daemons aligned with your legions god.*. They arent terrible, but youre paying for them to be OK at two things and in reality youd just prefer it if they were better at one. The bearer gets +1 to their armour saving throws, has a 4+ invulnerable save, and the first time theyre destroyed, before you remove them from play, roll a D6 for each enemy unit within 3; on a 2-5 they take D3 mortal wounds, on a 6 they take 3 mortal wounds. Find many great new & used options and get the best deals for SB-138 GW Warhammer 30K / 40K Alpha Legion Chaos Space Marine Squad X10 #2 at the best online prices at eBay! How durable are the Rubrics and Plague Marines going to be? At 250 points a 10-model Chosen unit starts to get on the pricey side, but thats still getting you 30 wounds that you can protect and buff with a variety of effects. Do you like playing the bad guys? He comes with a Thunder Hammer and a plasma pistol by default and has no real value aside from being the cheapest possible way to get a re-roll 1s to hit aura for your CORE units. Will make units like Berzerkers and their Codex has rules for including those in your charge phase, a! 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